This adds up to somewhere around 9-12 weeks. Some of these subjects we have also already covered in some detail (like loyalists and radicals). Im not sure what resources could be exactly tbh. So they might be fused somehow or connected to something else. Government composition and political parties/elections can be together.Ĭonstruction as well as urban centers/services feel a bit small to have entire diaries just for them. Secession, strikes, loyalists and radicals can probably be added to a general "revolution" category, though this might also need 2 diaries or so. Naval supply range can either be covered here or added to trade if its relevant there. Wartime map graphics and battle mechanics probably need 1 or 2. Speaking of, colonization will need at least 1 or 2 diaries. They will either add that here or talk about that along with colonization. Differences between recognized and unrecognized nations also seems somewhat small. Its really interesting to see the whole compilation.īut a few of them feel like pretty small subjects to dedicate an entire dev diary to by themselves, so I wouldnt worry that the release is necessarily far away as a result.Ĭultures and cultural assimilation should probably be a single diary.Īttitude, obligations and more diplomacy can be combined into 1, maybe 2 diaries. Bad news : the game clearly isn't coming for Q1 2022.įirst of all, excellent work. Good news : we still have a TON of features to discover. I think all this implies good news and bad news. Of course, some of these promises overlap (i think Government composition and Political Parties is likely to be the same dev diary). Urban centers and services (announced in #3 Buildings) Trade (announced in #5 Production methods) Political parties and elections (announced in #6 IG) Loyalists and Radicals (announced in #6 IG) Government composition (announced in #7 Laws) Strikes (announced in #11 Employment and qualifications) (i checked, they were not touched in Political Movements) Construction (announced in #12 Treasury) More info on recognized vs unrecognized (announced in #18 Ranks and prestige) Battle mechanics (announced in #25 Cost of war) Wartime map graphics (so how does warfare look visually, announced in #23 fronts and generals) More warfare (announced in #26 Peace deals) In the late game, battles will last for months, and the army will participate in a dozen simultaneous battles stretched across the whole front. Each battle will cause massive frontline movement. More diplomacy (announced in #21 Diplomatic plays) In the early game, battles will last for a couple of days, and the bulk of the army will participate in one battle at a time. Obligations (announced in #20 Diplomatic actions, and #21 Diplomatic plays) Naval supply range (announced in #19 relations and infamy) Cultural and religious assimilation (announced in #17 Migration) If you're familiar with Paradox's other grand strategy games, you'll know what you're getting into here they're games of dizzying depth and complexity which also usually have some rather amusing patch notes.I did some keyword searches to find all the occurences of "we'll touch on this in a later Dev Diary" or "more on that in the future", and here's the list of all the promised dev diaries that haven't been published yet ! The Victoria games task players with creating and managing a 19th-century state players must engage in diplomacy with friends and rivals, oversee economic and military development, and progress along the tech tree. Victoria is one of Paradox's major grand strategy franchises alongside Europa Universalis, Hearts of Iron, and Crusader Kings. What is Victoria and why should you be excited about a new game? Despite speculation that the project might be Europa Universalis V, it seems Anward's been toiling away at a new entry in the 19th-century empire-builder. It would make sense if that project was Victoria 3. Back in April, Paradox advertised for an experienced designer to work on an "unannounced project" that would require experience in "4X and grand strategy games". This would gel with Martin Anward's current Twitter bio, in which the Paradox exec says he's "working on a secret project".
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |